Struct winit::dpi::LogicalPosition

pub struct LogicalPosition<P> {
    pub x: P,
    pub y: P,
}
Expand description

A position represented in logical pixels.

The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part, which can cause noticeable issues. To help with that, an Into<(i32, i32)> implementation is provided which does the rounding for you.

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§x: P§y: P

Implementations§

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impl<P> LogicalPosition<P>

pub const fn new(x: P, y: P) -> LogicalPosition<P>

Examples found in repository?
examples/child_window.rs (line 20)
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fn main() -> Result<(), impl std::error::Error> {
    use std::collections::HashMap;

    use winit::dpi::{LogicalPosition, LogicalSize, Position};
    use winit::event::{ElementState, Event, KeyEvent, WindowEvent};
    use winit::event_loop::{ActiveEventLoop, EventLoop};
    use winit::raw_window_handle::HasRawWindowHandle;
    use winit::window::Window;

    #[path = "util/fill.rs"]
    mod fill;

    fn spawn_child_window(parent: &Window, event_loop: &ActiveEventLoop) -> Window {
        let parent = parent.raw_window_handle().unwrap();
        let mut window_attributes = Window::default_attributes()
            .with_title("child window")
            .with_inner_size(LogicalSize::new(200.0f32, 200.0f32))
            .with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
            .with_visible(true);
        // `with_parent_window` is unsafe. Parent window must be a valid window.
        window_attributes = unsafe { window_attributes.with_parent_window(Some(parent)) };

        event_loop.create_window(window_attributes).unwrap()
    }

    let mut windows = HashMap::new();

    let event_loop: EventLoop<()> = EventLoop::new().unwrap();
    let mut parent_window_id = None;

    event_loop.run(move |event: Event<()>, event_loop| {
        match event {
            Event::Resumed => {
                let attributes = Window::default_attributes()
                    .with_title("parent window")
                    .with_position(Position::Logical(LogicalPosition::new(0.0, 0.0)))
                    .with_inner_size(LogicalSize::new(640.0f32, 480.0f32));
                let window = event_loop.create_window(attributes).unwrap();

                parent_window_id = Some(window.id());

                println!("Parent window id: {parent_window_id:?})");
                windows.insert(window.id(), window);
            },
            Event::WindowEvent { window_id, event } => match event {
                WindowEvent::CloseRequested => {
                    windows.clear();
                    event_loop.exit();
                },
                WindowEvent::CursorEntered { device_id: _ } => {
                    // On x11, println when the cursor entered in a window even if the child window
                    // is created by some key inputs.
                    // the child windows are always placed at (0, 0) with size (200, 200) in the
                    // parent window, so we also can see this log when we move
                    // the cursor around (200, 200) in parent window.
                    println!("cursor entered in the window {window_id:?}");
                },
                WindowEvent::KeyboardInput {
                    event: KeyEvent { state: ElementState::Pressed, .. },
                    ..
                } => {
                    let parent_window = windows.get(&parent_window_id.unwrap()).unwrap();
                    let child_window = spawn_child_window(parent_window, event_loop);
                    let child_id = child_window.id();
                    println!("Child window created with id: {child_id:?}");
                    windows.insert(child_id, child_window);
                },
                WindowEvent::RedrawRequested => {
                    if let Some(window) = windows.get(&window_id) {
                        fill::fill_window(window);
                    }
                },
                _ => (),
            },
            _ => (),
        }
    })
}
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impl<P> LogicalPosition<P>
where P: Pixel,

pub fn from_physical<T, X>(physical: T, scale_factor: f64) -> LogicalPosition<P>
where T: Into<PhysicalPosition<X>>, X: Pixel,

pub fn to_physical<X>(&self, scale_factor: f64) -> PhysicalPosition<X>
where X: Pixel,

pub fn cast<X>(&self) -> LogicalPosition<X>
where X: Pixel,

Trait Implementations§

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impl<P> Clone for LogicalPosition<P>
where P: Clone,

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fn clone(&self) -> LogicalPosition<P>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<P> Debug for LogicalPosition<P>
where P: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<P> Default for LogicalPosition<P>
where P: Default,

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fn default() -> LogicalPosition<P>

Returns the “default value” for a type. Read more
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impl<'de, P> Deserialize<'de> for LogicalPosition<P>
where P: Deserialize<'de>,

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fn deserialize<__D>( __deserializer: __D ) -> Result<LogicalPosition<P>, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<P, X> From<[X; 2]> for LogicalPosition<P>
where P: Pixel, X: Pixel,

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fn from(_: [X; 2]) -> LogicalPosition<P>

Converts to this type from the input type.
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impl<P, X> From<(X, X)> for LogicalPosition<P>
where P: Pixel, X: Pixel,

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fn from(_: (X, X)) -> LogicalPosition<P>

Converts to this type from the input type.
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impl<P> From<LogicalPosition<P>> for Position
where P: Pixel,

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fn from(position: LogicalPosition<P>) -> Position

Converts to this type from the input type.
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impl<P> From<Point2<P>> for LogicalPosition<P>
where P: Pixel,

Available on crate feature mint only.
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fn from(p: Point2<P>) -> LogicalPosition<P>

Converts to this type from the input type.
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impl<P> Hash for LogicalPosition<P>
where P: Hash,

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<P> Ord for LogicalPosition<P>
where P: Ord,

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fn cmp(&self, other: &LogicalPosition<P>) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl<P> PartialEq for LogicalPosition<P>
where P: PartialEq,

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fn eq(&self, other: &LogicalPosition<P>) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<P> PartialOrd for LogicalPosition<P>
where P: PartialOrd,

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fn partial_cmp(&self, other: &LogicalPosition<P>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<P> Serialize for LogicalPosition<P>
where P: Serialize,

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<P> Copy for LogicalPosition<P>
where P: Copy,

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impl<P> Eq for LogicalPosition<P>
where P: Eq,

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impl<P> StructuralPartialEq for LogicalPosition<P>

Auto Trait Implementations§

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impl<P> Freeze for LogicalPosition<P>
where P: Freeze,

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impl<P> RefUnwindSafe for LogicalPosition<P>
where P: RefUnwindSafe,

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impl<P> Send for LogicalPosition<P>
where P: Send,

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impl<P> Sync for LogicalPosition<P>
where P: Sync,

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impl<P> Unpin for LogicalPosition<P>
where P: Unpin,

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impl<P> UnwindSafe for LogicalPosition<P>
where P: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,