Available on nowhere.
Expand description
§0.27.5
- On Wayland, fix byte offset in
Ime::Preedit
pointing to invalid bytes.
§0.27.4
- On Windows, emit
ReceivedCharacter
events on system keybindings. - On Windows, fixed focus event emission on minimize.
- On X11, fixed IME crashing during reload.
§0.27.3
- On Windows, added
WindowExtWindows::set_undecorated_shadow
andWindowBuilderExtWindows::with_undecorated_shadow
to draw the drop shadow behind a borderless window. - On Windows, fixed default window features (ie snap, animations, shake, etc.) when decorations are disabled.
- On Windows, fixed ALT+Space shortcut to open window menu.
- On Wayland, fixed
Ime::Preedit
not being sent on IME reset. - Fixed unbound version specified for
raw-window-handle
leading to compilation failures. - Empty
Ime::Preedit
event will be sent beforeIme::Commit
to help clearing preedit. - On X11, fixed IME context picking by querying for supported styles beforehand.
§0.27.2
- On macOS, fixed touch phase reporting when scrolling.
- On X11, fix min, max and resize increment hints not persisting for resizable windows (e.g. on DPI change).
- On Windows, respect min/max inner sizes when creating the window.
- For backwards compatibility,
Window
now (additionally) implements the old version (0.4
) of theHasRawWindowHandle
trait - On Windows, added support for
EventLoopWindowTarget::set_device_event_filter
. - On Wayland, fix user requested
WindowEvent::RedrawRequested
being delayed by a frame.
§0.27.1
- The minimum supported Rust version was lowered to
1.57.0
and now explicitly tested. - On X11, fix crash on start due to inability to create an IME context without any preedit.
§0.27.0
- On Windows, fix hiding a maximized window.
- On Android,
ndk-glue
’sNativeWindow
lock is now held betweenEvent::Resumed
andEvent::Suspended
. - On Web, added
EventLoopExtWebSys
with aspawn
method to start the event loop without throwing an exception. - Added
WindowEvent::Occluded(bool)
, currently implemented on macOS and X11. - On X11, fix events for caps lock key not being sent
- Build docs on
docs.rs
for iOS and Android as well. - Breaking: Removed the
WindowAttributes
struct, since all its functionality is accessible fromWindowBuilder
. - Added
WindowBuilder::transparent
getter to check if the user settransparent
attribute. - On macOS, Fix emitting
Event::LoopDestroyed
on CMD+Q. - On macOS, fixed an issue where having multiple windows would prevent run_return from ever returning.
- On Wayland, fix bug where the cursor wouldn’t hide in GNOME.
- On macOS, Windows, and Wayland, add
set_cursor_hittest
to let the window ignore mouse events. - On Windows, added
WindowExtWindows::set_skip_taskbar
andWindowBuilderExtWindows::with_skip_taskbar
. - On Windows, added
EventLoopBuilderExtWindows::with_msg_hook
. - On Windows, remove internally unique DC per window.
- On macOS, remove the need to call
set_ime_position
after moving the window. - Added
Window::is_visible
. - Added
Window::is_resizable
. - Added
Window::is_decorated
. - On X11, fix for repeated event loop iteration when
ControlFlow
wasWait
- On X11, fix scale factor calculation when the only monitor is reconnected
- On Wayland, report unaccelerated mouse deltas in
DeviceEvent::MouseMotion
. - On Web, a focused event is manually generated when a click occurs to emulate behaviour of other backends.
- Breaking: Bump
ndk
version to 0.6, ndk-sys tov0.3
,ndk-glue
to0.6
. - Remove no longer needed
WINIT_LINK_COLORSYNC
environment variable. - Breaking: Rename the
Exit
variant ofControlFlow
toExitWithCode
, which holds a value to control the exit code after running. Add anExit
constant which aliases toExitWithCode(0)
instead to avoid major breakage. This shouldn’t affect most existing programs. - Add
EventLoopBuilder
, which allows you to create and tweak the settings of an event loop before creating it. - Deprecated
EventLoop::with_user_event
; useEventLoopBuilder::with_user_event
instead. - Breaking: Replaced
EventLoopExtMacOS
withEventLoopBuilderExtMacOS
(which also has renamed methods). - Breaking: Replaced
EventLoopExtWindows
withEventLoopBuilderExtWindows
(which also has renamed methods). - Breaking: Replaced
EventLoopExtUnix
withEventLoopBuilderExtUnix
(which also has renamed methods). - Breaking: The platform specific extensions for Windows
winit::platform::windows
have changed. AllHANDLE
-like types e.g.HWND
andHMENU
were converted from winapi types or*mut c_void
toisize
. This was done to be consistent with the type definitions in windows-sys and to not expose internal dependencies. - The internal bindings to the Windows API were changed from the unofficial winapi bindings to the official Microsoft windows-sys bindings.
- On Wayland, fix polling during consecutive
EventLoop::run_return
invocations. - On Windows, fix race issue creating fullscreen windows with
WindowBuilder::with_fullscreen
- On Android,
virtual_keycode
forKeyboardInput
events is now filled in where a suitable match is found. - Added helper methods on
ControlFlow
to set its value. - On Wayland, fix
TouchPhase::Ended
always reporting the location of the first touch down, unless the compositor sent a cancel or frame event. - On iOS, send
RedrawEventsCleared
even if there are no redraw events, consistent with other platforms. - Breaking: Replaced
Window::with_app_id
andWindow::with_class
withWindow::with_name
onWindowBuilderExtUnix
. - On Wayland, fallback CSD was replaced with proper one:
WindowBuilderExtUnix::with_wayland_csd_theme
to set color theme in builder.WindowExtUnix::wayland_set_csd_theme
to set color theme when creating a window.WINIT_WAYLAND_CSD_THEME
env variable was added, it can be used to set “dark”/“light” theme in apps that don’t expose theme setting.wayland-csd-adwaita
feature that enables proper CSD with title rendering using FreeType system library.wayland-csd-adwaita-notitle
feature that enables CSD but without title rendering.
- On Wayland and X11, fix window not resizing with
Window::set_inner_size
after callingWindow:set_resizable(false)
. - On Windows, fix wrong fullscreen monitors being recognized when handling WM_WINDOWPOSCHANGING messages
- Breaking: Added new
WindowEvent::Ime
supported on desktop platforms. - Added
Window::set_ime_allowed
supported on desktop platforms. - Breaking: IME input on desktop platforms won’t be received unless it’s explicitly allowed via
Window::set_ime_allowed
and newWindowEvent::Ime
events are handled. - On macOS,
WindowEvent::Resized
is now emitted inframeDidChange
instead ofwindowDidResize
. - Breaking: On X11, device events are now ignored for unfocused windows by default, use
EventLoopWindowTarget::set_device_event_filter
to set the filter level. - Implemented
Default
onEventLoop<()>
. - Implemented
Eq
forFullscreen
,Theme
, andUserAttentionType
. - Breaking:
Window::set_cursor_grab
now acceptsCursorGrabMode
to control grabbing behavior. - On Wayland, add support for
Window::set_cursor_position
. - Fix on macOS
WindowBuilder::with_disallow_hidpi
, setting true or false by the user no matter the SO default value. EventLoopBuilder::build
will now panic when theEventLoop
is being created more than once.- Added
From<u64>
forWindowId
andFrom<WindowId>
foru64
. - Added
MonitorHandle::refresh_rate_millihertz
to get monitor’s refresh rate. - Breaking, Replaced
VideoMode::refresh_rate
withVideoMode::refresh_rate_millihertz
providing better precision. - On Web, add
with_prevent_default
andwith_focusable
toWindowBuilderExtWebSys
to control whether events should be propagated. - On Windows, fix focus events being sent to inactive windows.
- Breaking, update
raw-window-handle
tov0.5
and implementHasRawDisplayHandle
forWindow
andEventLoopWindowTarget
. - On X11, add function
register_xlib_error_hook
intowinit::platform::unix
to subscribe for errors coming from Xlib. - On Android, upgrade
ndk
andndk-glue
dependencies to the recently released0.7.0
. - All platforms can now be relied on to emit a
Resumed
event. Applications are recommended to lazily initialize graphics state and windows on first resume for portability. - Breaking:: Reverse horizontal scrolling sign in
MouseScrollDelta
to match the direction of vertical scrolling. A positive X value now means moving the content to the right. The meaning of vertical scrolling stays the same: a positive Y value means moving the content down. - On MacOS, fix deadlock when calling
set_maximized
from event loop.